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All workChess Gaming · Play-to-earnVerified on Clutch

Keenchess

A play-to-earn startup needed a real chess engine and arena fast, without the throwaway architecture that fast usually buys. We shipped eight services and a Go engine, MVP to launch in three months.

3 moMVP to launch
8Microservices
GoChess engine
The context

A play-to-earn chess startup needed a real engine, an arena, and the supporting services. They needed it fast, and they needed it built to last past the launch, not rewritten after it.

Our approach

How we took it on.

  1. 01

    Architected eight services with clear boundaries.

  2. 02

    Built a Go chess engine and real-time arena.

  3. 03

    Shipped cloud-native with CI/CD from day one.

What we built

What shipped.

  • Go chess engine and matchmaking arena.

  • Eight-service architecture for game, accounts, and economy.

  • Cloud-native deployment.

Results

The outcome, in plain terms.

  • MVP to launch in three months.

  • A real engine, not a wrapper.

  • An architecture ready to scale with the player base.

Stack
  • Go
  • Django
  • Cloud-native
Standards
  • Secure SDLC
Three months to a real product with a real engine. Senior speed.
Verified review · Clutch 5.0